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Generations combo little inferno
Generations combo little inferno









generations combo little inferno

However, without support from air targeting splash damage troops or spells, this combo can easily be taken down by large swarms or air troops. The Giant will soak up the hits while the Prince inflicts damage. The Prince can be paired with high hitpoint troops such as the Giant.For example, they may only have one swarm card but would need it to defend both pushes. This may also spread their counters to the Prince thin. The opponent will have to defend both, lest their towers take massive damage. If the player has a medium sized push going on one lane, they can drop a Prince in the opposite lane.However, cards that can deal high area damage, like the Sparky, will be able to neutralize this combo.

generations combo little inferno

This can be a difficult combo to defeat without using a lot of Elixir. The splash unit and the Prince can cover each other's weaknesses. The Prince can be effectively paired with a splash unit, such as the Dark Prince.

generations combo little inferno

However, during the double Elixir period, the opponent will likely be able to counter him due to the rapid Elixir generation rate.

  • He is a great card to deploy when the opponent has little Elixir left to counter him or their counters are out of rotation, as he will quickly get to the opposing Princess Tower.
  • Due to the Prince's speed when he is charging, he is effective for early offensive attacks, or as a punish to an opponent's Elixir investment.
  • The Prince is best used as a counterattacking troop - with his increased speed and damage while charging, the Prince can stop ground pushes fairly quickly and threaten enemy Crown Towers with ease.
  • Upon hitting a troop or building, he will deal double his normal damage and stop charging. He has a special ability: if he walks 3.5 tiles uninterrupted, he will begin to charge, gaining a movement speed and damage boost. He resembles a man in heavy, golden armor, that wields a striped lance, has a brown goatee and mustache, and rides on a pony. He is a single-target, melee troop with high hitpoints and damage. The Prince card is unlocked from the Royal Arena (Arena 7). Deals double damage once he gets charging.” Once the Prince gets a running start, you WILL be trampled.











    Generations combo little inferno